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Nba 2k9 patch
Nba 2k9 patch








nba 2k9 patch
  1. #Nba 2k9 patch Patch#
  2. #Nba 2k9 patch full#

I'm LMAO right now, the Insider's 3pt changes in the default roster were so hated that they have seemingly reverted back to the previous scale. Here are the changes the 2K Insider made. It just doesn’t deliver on the 5 vs 5 as promised.The roster was finally released after weeks of clamoring for it. For those who don’t mind playing 2 vs 2 or 3 vs 3 type arrangements Team-Up can provide enjoyment from that. Granted I didn’t experience the lag that I did prior to the patch, but it appears that the fix for that was to just not have the game run. That is incredibly frustrating and very disappointing that an advertised mode is not functioning and now looks likely that it won’t this year. I spent way too much time just attempting to play the mode. In the future it would be great to have the whole team there and be able to practice together.

  • I still really like the shoot-around while the game is filling up.
  • Much easier to keep up with the action and there are no blind spots or confusion with the camera flipping around. It is more along the lines of the broadcast camera.
  • On a positive note the default Team-Up camera (which was addressed in the patch) is much better.
  • Needless to say it is pretty obvious that there needs to be a clan type system in place for 2K10. Essentially the user has no control over the teams used, what team they play on, and what player they control.
  • No change was made to how the game selects the team and player for the user, and while new match-ups have been added they are pre-determined.
  • Most either disconnected with the poor network conditions message or left me sitting in the shoot-around area with no other users being filtered in. Regardless that isn’t what the mode is supposed to be limited to.
  • Was able to get into games with 2 other users and 3 other users involved and it played smoothly.
  • TimberWolves-Bobcats: Same situations as the previous one only I was returned to the online menu of the game.
  • “Network conditions too poor to continue” was the reasoning given. Got a “Waiting for opponent” message and after a few seconds the users were dispersed back to the main loading screen.
  • Bucks-Bobcats: Game filled up and was ready to go.
  • nba 2k9 patch

    I was returned to the main loading screen. After the first possession the game ended.

    #Nba 2k9 patch full#

    Controlling Yao with a full 10 player game and no lag.

  • Clippers-Rockets: Things were going pretty well in my first attempt and I was encouraged.
  • Here are a couple of the instances I experienced and a few thoughts on it. There was no success with 7 or more users involved. The only games I was able to load into and play involved only a couple other users. I spent a considerable amount of time trying to play it with very little success. Two months after release would Team-Up mode actually function properly and deliver what was advertised?

    #Nba 2k9 patch Patch#

    I was concerned with the wording in the patch details and wanted to see how much it improved the performance. The mode has never worked properly having been inflicted with crippling lag (the worst I’ve ever experienced), disconnects, and frustration. One of the supposed fixes in the patch for NBA 2K9 was to make the 5 on 5 Team-Up mode playable.










    Nba 2k9 patch